Cigraph ArchiMaterial v1.0 For Archicad 11 With User Manual
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The first Archicad API based plug-in for ArchiCAD surface materials management. Archimaterial allowes a new managing of ArchiCAD's surfice materials, organizing them in a pecking order (definable by the user) defining some favorites and using the drag and drop technique that allows to select the material preview to drag it on the element we want to place it on.A simple procedure allows to generate textures without tiling and images to be used for bump-mapping effects, transparency, etc...
Working method
The first and probably the main function of ArchiMaterial pertains to the managing of the material of every single element of the project: the first icon of ArchiMaterial's palette opens the Materials Tracker that allows to check and modify:
-the materials assigned at every selected element's parameter;
-the materials of several elements contemporaneously (for example Columns and Walls);
-the different components of every material (color, texture, fill)
-the name of the associated fill and texture.
To be considered: the possibility to see the textures used by the Open GL engine for the 3D view and the ArchiCAD rendering engine, or the ones used by LightWorks engine.
The different materials that are in the project can be seen as a preview (all the materials of the file or only your Favorite ones), or in a hierarchical list. A little example can explain better the potential of this tool: let's imagine to manage the materials of an object from the 3D view, choosing from the hierarchical list...
Otherwise, disabling the Element/component filter toggle, you can modify a material setting just with a drag&drop, regardless of number and type of elements to which it's associated: if a building is designed to be yellow and then you decide white is better, it's quite obvious that there are many walls, slabs and columns settings to change... with ArchiMaterial it's just one command.
ArchiMaterial allowes to deal with great semplicity both Favorite and the Hierarchical lists, and the eyedropper and the syringe functions are simple too, they let you transfer materials (only them) from an object to another, for example two doors with dimensions, opening side, and other different parameters that have use the same materials in their different components.
With ArchiMaterial you can create a Texture from a picture, maybe taken on site, even with an unwanted perspective, ArchiMaterial can straighten it.
Sometimes the opposite result is necessary, you may not want to see the ordinary tiling effect on your texture, so you should use a photo editor software to trim the picture perfectly.
ArchiMaterial can create textures without tiling very simply, just one click and it's not all: with the same simplicity you can obtain the Bump Mapping effect.