What Is This Book About?
This book will help Flash animators and designers understand how After Effects integrates with Flash. Now that Adobe owns both Flash and After Effects, the two programs are becoming tightly interwoven together with every product update. Flash provides a creative web tool for animation and interactivity.
After Effects provides an easy-to-use application for creating visual effects and motion graphics. With the ever increasing presence of video on the Web, Flash animators and designers are jumping on the bandwagon and integrating After Effects into their projects.
Why would someone who uses Flash care about After Effects? After Effects provides many features and effects that not only can enhance Flash projects but save on development time because of how these two applications are integrated. After Effects implements a variety of ways to create video with alpha, animate graphics in 2D or 3D space, and then export the animation with a transparent background, as well as apply a variety of effects and presets that
help differentiate a Flash designer’s work.
For Flash animators, After Effects takes their project to the next level in 2D animation. It provides Flash animators with an assortment of visual effects that are rather difficult or next to impossible to achieve in Flash. Within After Effects, these complex effects can be applied through a simple drag-and-drop interaction. After Effects incorporates character animation tools (parenting and puppets) that easily hinge and animate multilayered artwork. After Effects also
incorporates a 3D engine, allowing animators to add depth to their backgrounds. After Effects is an excellent tool to prepare your Flash animation for broadcast.
This book covers the technical requirements you need to be aware of in video production. You will explore the world of broadcast design and learn the basics in setting proper frame size and frame rates, pixel aspect ratios, title and action safe areas, and color management.
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